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Your BeamMP server’s active map is controlled through the Map (MAP) startup variable. You can switch between maps without manually editing the server configuration.

Change the Active Map

  1. Sign in to the game panel.
  2. Open your BeamMP server.
  3. Stop the server.
  4. Navigate to Startup.
  5. Locate Map (MAP).
  6. Enter the path to the map’s info.json file.
  7. Start the server.
The server will load the selected map during startup.

Available BeamNG.drive Maps

BeamMP can load the standard levels included with BeamNG.drive. Some commonly available map paths include:
Enter one of these paths into the Map (MAP) field to use the corresponding stock map.

Using a Custom Map

Custom BeamNG maps can also be loaded through BeamMP. First, install the map on your server:
  1. Open Files in the game panel.
  2. Upload the map resource to the Resources/Client directory.
  3. Make sure the map’s files are arranged according to the structure provided by the map creator.
You can find additional information about installing server modifications in How to mod your BeamMP server. After uploading the map, return to Startup and update the Map (MAP) value with the path to the map’s info.json file. For example:
The exact level path depends on how the custom map was packaged. If the map does not load, check the documentation or files included with the map to find its correct info.json location.