Complete config.json guide

Certainly! Here's a revised version of the Arma Reforger server configuration guide tailored for Four Seasons Hosting:


Arma Reforger Server Configuration Guide

This guide provides a comprehensive walkthrough for configuring your Arma Reforger dedicated server using the JSON configuration format. We'll cover essential settings, from basic network configurations to advanced game properties, ensuring your server is optimized for performance and accessibility.

Quick Setup with Online Tools

To streamline the server configuration process, consider using the following tool:

  1. Arma Reforger Configuration Generator: Visit COMING SOON to access an online configuration generator that offers a user-friendly interface for creating your server's config file.

Accessing the server.json File on Four Seasons Hosting

To configure your server on Four Seasons Hosting, follow these steps:

  1. Log into your Four Seasons Hosting Game Panel: Access your account dashboard.

  2. Navigate to Your Arma Reforger Server: Select the server instance you wish to configure.

  3. Access the File Manager: Click on the "File Manager" tab to view your server files.

  4. Locate the server.json File: Find the server.json file in the root directory of your server files.

  5. Edit the File: Click on server.json to open and edit it directly within the web interface.

Essential Arma Reforger Server Configuration Parameters

Network Configuration

Define how your server communicates over the network:

{
  "bindAddress": "",
  "bindPort": 2001,
  "publicAddress": "",
  "publicPort": 2001
}
  • bindAddress: Leave empty for automatic configuration (0.0.0.0).

  • bindPort: The server's UDP port (default: 2001).

  • publicAddress: Public IP address (leave empty for auto-detection).

  • publicPort: Public-facing port (usually matches bindPort).

Steam Query (A2S)

Configure Steam server browser query settings:

{
  "a2s": {
    "address": "",
    "port": 17777
  }
}
  • address: IP address for Steam queries.

  • port: Port for Steam server browser queries.

RCON Configuration

Set up remote console (RCON) for server management:

{
  "rcon": {
    "address": "",
    "port": 19999,
    "password": "your_rcon_password",
    "maxClients": 16,
    "permission": "admin",
    "blacklist": [],
    "whitelist": []
  }
}

Important Notes:

  • password: Must be at least 3 characters long and contain no spaces.

  • permission: Set to "admin" for full administrative access or "monitor" for limited access.

Game Configuration

Customize basic server settings:

{
  "game": {
    "name": "Your Server Name",
    "password": "",
    "passwordAdmin": "admin_password",
    "admins": ["76561198xxxxxxxxx"],
    "scenarioId": "{SCENARIO_ID}",
    "maxPlayers": 32,
    "visible": true
  }
}
  • name: The name displayed in the server browser.

  • password: Password required to join the server (leave empty for public access).

  • passwordAdmin: Password for administrative access.

  • admins: List of Steam IDs granted admin privileges.

  • maxPlayers: Number of players allowed (range: 1-128).

  • visible: Determines if the server is listed publicly.

Platform Support

Enable cross-platform play and specify supported platforms:

{
  "game": {
    "crossPlatform": true,
    "supportedPlatforms": [
      "PLATFORM_PC",
      "PLATFORM_XBL",
      "PLATFORM_PSN"
    ]
  }
}
  • PLATFORM_PC: Windows PC.

  • PLATFORM_XBL: Xbox.

  • PLATFORM_PSN: PlayStation (for vanilla servers only).

Game Properties

Adjust in-game settings to enhance player experience:

{
  "gameProperties": {
    "serverMaxViewDistance": 1600,
    "serverMinGrassDistance": 0,
    "networkViewDistance": 1500,
    "fastValidation": true,
    "battlEye": true,
    "disableThirdPerson": false,
    "VONDisableUI": false,
    "VONDisableDirectSpeechUI": false,
    "VONCanTransmitCrossFaction": false
  }
}
  • fastValidation: Keep true for public servers to ensure data integrity.

  • serverMaxViewDistance: Sets the maximum view distance (range: 500-10,000 meters).

  • networkViewDistance: Determines the distance at which networked objects are visible (range: 500-5,000 meters).

  • battlEye: Enable (true) or disable (false) the BattlEye anti-cheat system.

Mod Configuration

Manage server mods to customize gameplay:

{
  "modsRequiredByDefault": true,
  "mods": [
    {
      "modId": "WORKSHOP_ID",
      "name": "Mod Name",
      "version": "1.0.0",
      "required": true 
}
]
}

Mod Settings:

  • modId: Steam Workshop ID

  • version: Optional specific version

  • required: Mandatory status

Operating Configuration

{
  "operating": {
    "lobbyPlayerSynchronise": true,
    "disableCrashReporter": false,
    "disableNavmeshStreaming": [],
    "disableServerShutdown": false,
    "disableAI": false,
    "playerSaveTime": 120,
    "aiLimit": -1,
    "slotReservationTimeout": 60,
    "joinQueue": {
      "maxSize": 12
    }
  }
}

Best Practices

Performance Optimization

  1. Use the -maxFPS startup parameter

  2. Keep fastValidation enabled

  3. Adjust aiLimit based on server capacity

  4. Balance view distances with performance

Security

  1. Always enable BattlEye

  2. Use strong admin passwords

  3. Keep fastValidation enabled

  4. Regularly update mods

Maintenance

  1. Backup configurations regularly

  2. Monitor server performance

  3. Update mod configurations

  4. Validate JSON syntax after changes

Troubleshooting

Common Issues

  1. Server Not Visible

    • Check visible setting

    • Verify port forwarding

    • Confirm public address

  2. Performance Issues

    • Check view distance settings

    • Monitor AI count

    • Verify mod compatibility

    • Adjust network settings

  3. Mod Problems

    • Verify mod IDs

    • Check version compatibility

    • Confirm required status

Complete Example Configuration

{
  "bindPort": 2001,
  "publicPort": 2001,
  "a2s": {
    "port": 17777
  },
  "rcon": {
    "port": 19999,
    "password": "secure_password",
    "permission": "admin"
  },
  "game": {
    "name": "My Arma Reforger Server",
    "passwordAdmin": "secure_admin_password",
    "maxPlayers": 32,
    "visible": true,
    "gameProperties": {
      "serverMaxViewDistance": 2000,
      "networkViewDistance": 1500,
      "fastValidation": true,
      "battlEye": true
    }
  },
  "operating": {
    "lobbyPlayerSynchronise": true,
    "aiLimit": 50
  }
}

Remember to:

  • Always validate your JSON configuration

  • Keep regular backups

  • Monitor server performance

  • Update settings based on server usage patterns

  • Test changes in a development environment first

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